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	<title>Comments on: Splattercast 156- Night of the Drunken Zombie Film Festival: Re-animated</title>
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		<title>By: MaT</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-16256</link>
		<dc:creator>MaT</dc:creator>
		<pubDate>Thu, 19 Nov 2009 17:01:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-16256</guid>
		<description>Your movie blows and is a failure, dude. Get over it.</description>
		<content:encoded><![CDATA[<p>Your movie blows and is a failure, dude. Get over it.</p>
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		<title>By: Jeff</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-16240</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Thu, 19 Nov 2009 13:58:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-16240</guid>
		<description>Well, hey, you put together a project that involved many different people and many different types of art, and that&#039;s an accomplishment in and of itself.</description>
		<content:encoded><![CDATA[<p>Well, hey, you put together a project that involved many different people and many different types of art, and that&#8217;s an accomplishment in and of itself.</p>
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		<title>By: Mike</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-16239</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 19 Nov 2009 11:21:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-16239</guid>
		<description>Mat, If you ditched early, how can you say almost all when you didn&#039;t see most of it? That&#039;s like judging a museum on the first area when you know full well each section is different artwork by different artists in different styles. 

Still, you&#039;re not satisfied with the work that was presented and I&#039;m not satisfied with the way you approached the work. We have come to an impasse. However we explain it and whatever we believe to be at fault, we both can agree that the interaction between you and the project was a failure... and yet this was clearly not the case for everyone.

I was asked to comment on the divide and I have. This is as subjective as any other opinion and so there isn&#039;t a right or wrong answer here.

The issue is not even a question of quality but the perception of quality because there are no absolutes. The nature of these projects has each artist individually dictating their approach to their work from content to regulation to justification. My standards are that conventional standards are arbitrary and should be avoided as they are at the determent of exploration and experimentation. The higher those standards are places, the more divided the viewers will be... and the case will be clear for both sides.</description>
		<content:encoded><![CDATA[<p>Mat, If you ditched early, how can you say almost all when you didn&#8217;t see most of it? That&#8217;s like judging a museum on the first area when you know full well each section is different artwork by different artists in different styles. </p>
<p>Still, you&#8217;re not satisfied with the work that was presented and I&#8217;m not satisfied with the way you approached the work. We have come to an impasse. However we explain it and whatever we believe to be at fault, we both can agree that the interaction between you and the project was a failure&#8230; and yet this was clearly not the case for everyone.</p>
<p>I was asked to comment on the divide and I have. This is as subjective as any other opinion and so there isn&#8217;t a right or wrong answer here.</p>
<p>The issue is not even a question of quality but the perception of quality because there are no absolutes. The nature of these projects has each artist individually dictating their approach to their work from content to regulation to justification. My standards are that conventional standards are arbitrary and should be avoided as they are at the determent of exploration and experimentation. The higher those standards are places, the more divided the viewers will be&#8230; and the case will be clear for both sides.</p>
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		<title>By: MaT</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-16156</link>
		<dc:creator>MaT</dc:creator>
		<pubDate>Tue, 17 Nov 2009 16:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-16156</guid>
		<description>Dude, I thought almost all the artwork you selected for NotlD:R was abysmal. Like, it was brutal to have to sit through and view. I thought I made that point perfectly clear. Hopefully your next project will have some better quality standards</description>
		<content:encoded><![CDATA[<p>Dude, I thought almost all the artwork you selected for NotlD:R was abysmal. Like, it was brutal to have to sit through and view. I thought I made that point perfectly clear. Hopefully your next project will have some better quality standards</p>
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		<title>By: Mike Schneider</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-16127</link>
		<dc:creator>Mike Schneider</dc:creator>
		<pubDate>Sun, 15 Nov 2009 20:18:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-16127</guid>
		<description>Ha... well Mat that&#039;s an opinion I can support... but dude, seriously, if that&#039;s the worst gallery you&#039;ve been to then either you don&#039;t go to a lot of galleries or you have better luck then I do because when I either do an old city (Philly art area) or chelsea (NYC art area) run I see it as a rewarding day if I find a handful of  pieces which speak to me and that&#039;s grand total after a day of running about hitting 10-20 galleries in a stilt. 

Still... the instance is almost second to the platform. Anyone who likes the idea but thinks they could somehow help to do better with the next project we&#039;re approaching old time horror radio dramas... as they are great stories which only have descriptions of visuals... but no video track to question how loyal the artist wants to be to it. So if you think it can be better... join us and lets make the next one better. For details email mike@unseenhorror.com

-Mike</description>
		<content:encoded><![CDATA[<p>Ha&#8230; well Mat that&#8217;s an opinion I can support&#8230; but dude, seriously, if that&#8217;s the worst gallery you&#8217;ve been to then either you don&#8217;t go to a lot of galleries or you have better luck then I do because when I either do an old city (Philly art area) or chelsea (NYC art area) run I see it as a rewarding day if I find a handful of  pieces which speak to me and that&#8217;s grand total after a day of running about hitting 10-20 galleries in a stilt. </p>
<p>Still&#8230; the instance is almost second to the platform. Anyone who likes the idea but thinks they could somehow help to do better with the next project we&#8217;re approaching old time horror radio dramas&#8230; as they are great stories which only have descriptions of visuals&#8230; but no video track to question how loyal the artist wants to be to it. So if you think it can be better&#8230; join us and lets make the next one better. For details email <a href="mailto:mike@unseenhorror.com">mike@unseenhorror.com</a></p>
<p>-Mike</p>
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		<title>By: MaT</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-16105</link>
		<dc:creator>MaT</dc:creator>
		<pubDate>Sun, 15 Nov 2009 16:04:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-16105</guid>
		<description>That was the worst art gallery I&#039;ve ever been to in my life :)</description>
		<content:encoded><![CDATA[<p>That was the worst art gallery I&#8217;ve ever been to in my life <img src='http://www.deadlantern.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Mike</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-16029</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 15 Nov 2009 00:34:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-16029</guid>
		<description>Jeff, we&#039;re doing virtual screenings this weekend through the Facebook Comic Con. If you&#039;d like to weigh in you can watch it tonight and tomorrow for free online. 

http://www.facebook.com/event.php?eid=160692464632</description>
		<content:encoded><![CDATA[<p>Jeff, we&#8217;re doing virtual screenings this weekend through the Facebook Comic Con. If you&#8217;d like to weigh in you can watch it tonight and tomorrow for free online. </p>
<p><a href="http://www.facebook.com/event.php?eid=160692464632" rel="nofollow">http://www.facebook.com/event.php?eid=160692464632</a></p>
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		<title>By: Mike</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-16028</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 15 Nov 2009 00:30:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-16028</guid>
		<description>Well Matt,

1) I think you&#039;re mistaken on the first point. Saying nobody will get it is as absurd as if I were to say that everyone would get it. (Note: I know that&#039;s not true.)

As a point of arrangement, we were just reviewed by Famous Monsters of Film Land: http://www.famousmonstersoffilmland.com/dvd-review-night-of-the-living-dead-reanimated/

To quote them: &quot; I guess the most important thing to say is that one can’t approach this as a narrative film. It is, rather, in the words of its producers, “an art show hung on the… timeline” of George A. Romero’s cult classic, Night of the Living Dead.&quot;

And they end with: &quot;Like an art show in any gallery, not everything will be for you – but then, that’s not really the point, is it?&quot;

So some people will go &#039;oh an art show&#039; or at least read that off of the box or website. You were just not one of those people. 

As far as film festivals go, we were invited and the festivals knew what we were getting into when they invited us. Some festivals present the works and others just play them. After seeing the response is substantially better when it is presented we will be including a host on the DVD release to &#039;present&#039; the project. 

In the end, it asks a different question of the media and anything exploring something new will run the risk of losing some viewers, however, if it is true to that exploration, it will also develop an audience of its own. 

2) Your opinion shows a lack of understanding in post modernity. Artists show their hand and the medium either through mastery and claiming control over it or by working with its natural tendencies and allowing them to be part of the visual language. This is the argument of art vs anti-art prospectives in formalism. Beyond that, conceptualism would push the point that neither of those things should be the headline and they should only be in service of the idea behind the work. To resolve these conflicting views a common thought in contemporary art is that &#039;art is how well the artist reaches their intention&#039;. 

Something to keep in mind when viewing art in general... if something completely misses the mark, then you have to consider the possibility that that was not the mark it was going for... if you do not do that then you fail yourself.

3) I&#039;d agree that a introduction is needed for people who believe they are walking into a narrative film... and we are planning to put that disclaimer/ presenter on the front end for the DVD. 

Still I&#039;d argue that in a screening arena where they don&#039;t have the option to pause the DVD and prepare themselves... viewers who are just introduced to what the project is all about will not have time to adjust themselves and so that would remove the point. You could take this argument towards it not belonging in a film festival... though I take the stance that the stagnation in media is the result of people allowing the audience to become passive. This is a common debate between art and mass media. Mass media caters to the mass market where as art caters to the concept or process often at the risk of seeming esoteric. 

In the art world, the expectation is that the viewer will read the show prospectus, the artist statements (if provided), look at the title card and consider the details of where when and how the work was made... to the point that numerous works do not function without these steps being taken. Art has freedom mass media does not because art requires more from the viewer... and if the viewer does not want to extend themselves to the work then they screw themselves out of a potentially rewarding experience. 

&gt;&gt; &#039;it’s getting some extremely negative response which I know can’t feel very good.&#039;

Actually, I&#039;d rather that everyone either love or hate the project. Failure is passivity... but again I&#039;m an artist not a film maker. 

For every negative review there is a positive review... and for every rant I receive... I also receive thank yous.

We would not have this conversation about a b-movie and this is the success of the project. Besides how could I take it personally when someone says they don&#039;t like my film when from my prospective I haven&#039;t made a film.

4) &#039;And to be completely honest, I had no real expectations going into the film.&#039;
Wrong... by your own admission you had the expectation of going into a film. That&#039;s pretty major. 

In the end, if I view your film on the terms of our project I&#039;d bet it&#039;d fail... if you view our project on the terms of your film it will fail. 

In the end, the project has strong opinions on both side... and that&#039;s a good place to start the conversation. Passionate conversation is the only way we&#039;re going to get anywhere. So hey you may have gotten up and walked out of the theater... but we&#039;re still talking about it... and that&#039;s awesome. ;-)</description>
		<content:encoded><![CDATA[<p>Well Matt,</p>
<p>1) I think you&#8217;re mistaken on the first point. Saying nobody will get it is as absurd as if I were to say that everyone would get it. (Note: I know that&#8217;s not true.)</p>
<p>As a point of arrangement, we were just reviewed by Famous Monsters of Film Land: <a href="http://www.famousmonstersoffilmland.com/dvd-review-night-of-the-living-dead-reanimated/" rel="nofollow">http://www.famousmonstersoffilmland.com/dvd-review-night-of-the-living-dead-reanimated/</a></p>
<p>To quote them: &#8221; I guess the most important thing to say is that one can’t approach this as a narrative film. It is, rather, in the words of its producers, “an art show hung on the… timeline” of George A. Romero’s cult classic, Night of the Living Dead.&#8221;</p>
<p>And they end with: &#8220;Like an art show in any gallery, not everything will be for you – but then, that’s not really the point, is it?&#8221;</p>
<p>So some people will go &#8216;oh an art show&#8217; or at least read that off of the box or website. You were just not one of those people. </p>
<p>As far as film festivals go, we were invited and the festivals knew what we were getting into when they invited us. Some festivals present the works and others just play them. After seeing the response is substantially better when it is presented we will be including a host on the DVD release to &#8216;present&#8217; the project. </p>
<p>In the end, it asks a different question of the media and anything exploring something new will run the risk of losing some viewers, however, if it is true to that exploration, it will also develop an audience of its own. </p>
<p>2) Your opinion shows a lack of understanding in post modernity. Artists show their hand and the medium either through mastery and claiming control over it or by working with its natural tendencies and allowing them to be part of the visual language. This is the argument of art vs anti-art prospectives in formalism. Beyond that, conceptualism would push the point that neither of those things should be the headline and they should only be in service of the idea behind the work. To resolve these conflicting views a common thought in contemporary art is that &#8216;art is how well the artist reaches their intention&#8217;. </p>
<p>Something to keep in mind when viewing art in general&#8230; if something completely misses the mark, then you have to consider the possibility that that was not the mark it was going for&#8230; if you do not do that then you fail yourself.</p>
<p>3) I&#8217;d agree that a introduction is needed for people who believe they are walking into a narrative film&#8230; and we are planning to put that disclaimer/ presenter on the front end for the DVD. </p>
<p>Still I&#8217;d argue that in a screening arena where they don&#8217;t have the option to pause the DVD and prepare themselves&#8230; viewers who are just introduced to what the project is all about will not have time to adjust themselves and so that would remove the point. You could take this argument towards it not belonging in a film festival&#8230; though I take the stance that the stagnation in media is the result of people allowing the audience to become passive. This is a common debate between art and mass media. Mass media caters to the mass market where as art caters to the concept or process often at the risk of seeming esoteric. </p>
<p>In the art world, the expectation is that the viewer will read the show prospectus, the artist statements (if provided), look at the title card and consider the details of where when and how the work was made&#8230; to the point that numerous works do not function without these steps being taken. Art has freedom mass media does not because art requires more from the viewer&#8230; and if the viewer does not want to extend themselves to the work then they screw themselves out of a potentially rewarding experience. </p>
<p>&gt;&gt; &#8216;it’s getting some extremely negative response which I know can’t feel very good.&#8217;</p>
<p>Actually, I&#8217;d rather that everyone either love or hate the project. Failure is passivity&#8230; but again I&#8217;m an artist not a film maker. </p>
<p>For every negative review there is a positive review&#8230; and for every rant I receive&#8230; I also receive thank yous.</p>
<p>We would not have this conversation about a b-movie and this is the success of the project. Besides how could I take it personally when someone says they don&#8217;t like my film when from my prospective I haven&#8217;t made a film.</p>
<p>4) &#8216;And to be completely honest, I had no real expectations going into the film.&#8217;<br />
Wrong&#8230; by your own admission you had the expectation of going into a film. That&#8217;s pretty major. </p>
<p>In the end, if I view your film on the terms of our project I&#8217;d bet it&#8217;d fail&#8230; if you view our project on the terms of your film it will fail. </p>
<p>In the end, the project has strong opinions on both side&#8230; and that&#8217;s a good place to start the conversation. Passionate conversation is the only way we&#8217;re going to get anywhere. So hey you may have gotten up and walked out of the theater&#8230; but we&#8217;re still talking about it&#8230; and that&#8217;s awesome. <img src='http://www.deadlantern.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>By: Borp</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-15908</link>
		<dc:creator>Borp</dc:creator>
		<pubDate>Thu, 12 Nov 2009 21:29:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-15908</guid>
		<description>Oh snap!</description>
		<content:encoded><![CDATA[<p>Oh snap!</p>
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		<title>By: MaT</title>
		<link>http://www.deadlantern.com/2009/11/10/splattercast-156-adventures-in-peoria/comment-page-1/#comment-15906</link>
		<dc:creator>MaT</dc:creator>
		<pubDate>Thu, 12 Nov 2009 15:23:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.deadlantern.com/?p=4564#comment-15906</guid>
		<description>Thanks for responding. Here is my response:

1. You&#039;ve got to remember that when someone enters a theatre, buys some popcorn, sits down, the lights go out, and they start watching something on the big screen that, for all intents and purposes, IS a &quot;film&quot; to them, they aren&#039;t thinking &quot;Man, this is a great art gallery I&#039;m watching&quot;. There is a giant disconnect in terms of your &quot;intentions&quot; and what people actually expect when they go into a theater and sit down. Maybe you would be better served to put a warning before the film explaining exactly what people are getting themselves into. Or, don&#039;t show it at a film festival with an audience expecting to see a film.

And, no offense, but to simply redefine NotlD as not being a film, but rather an art gallery in time and not space is disingenuous. NotlDR is a film in the most general sense and definition of the word. I guess we could really geek out and debate the nuances of the word &quot;film&quot; but c&#039;mon, nobody  who sees this is ever going to describe it as an &quot;art gallery&quot;. They are going to say &quot;I saw this movie/film and it was....&quot;

2. Nobody is arguing the &quot;freedom&quot; aspect of this movie. People can do whatever they want to anything. You guys obviously felt this was a good idea and worth exploring. Just because you can do something doesn&#039;t mean it&#039;s good to do. My problem with NotDR is that I feel you failed. Disgustingly so. Even if I use your argument that it&#039;s just an art gallery, well then I&#039;m going to criticize what I feel is your seeming lack of quality control in terms of which &quot;art&quot; was included. Most of of it is garbage of the highest order, and I&#039;m not alone in thinking this. Sure, &quot;reanimation&quot; might give artists freedom to interpret and &quot;exaggerate&quot; reality, but  freedom does not equal quality in this instance.

3. Again, you keep quoting your website that has all these explanations and excuses for how/why you are to watch the film. Trust me, if everything you are saying is so important and integral to the viewing experience, then you have to stick that text before the film. You have to understand that most people don&#039;t go to websites and read all the little quotes or &quot;about&quot; paragraphs. If they go to a website, they usually watch the trailer and that&#039;s it. Most people don&#039;t have the attention span to process all the little nuances that the filmmaker wants them to understand before viewing. I think this project will be helped greatly by explaining to audiences exactly what your goal is because as it stands, it&#039;s getting some extremely negative response which I know can&#039;t feel very good. You should at least try to mitigate some of that. But just as you are harsh on advocating that everyone should have seen NotlD before your film, I&#039;m just as harsh on criticizing what I see as a dismantling of everything great about that film, and seeing first hand people walking out and openly admitting that they have no desire to see the original is a deal breaker for me. You should not need George Romero to hold your hand in order for your project to stand on it&#039;s own. It should make people MORE interested in seeing the original because if you are truly fans, then your ultimate goal should not be to just piggyback off current fans of the original film, but to expand the audience for Romero&#039;s original...yes, even to those who haven&#039;t seen it before. If that wasn&#039;t even in your calculations when you were doing this, then frankly I have even less respect for the results than I did before. 

4. Excellent. Some people like your movie. Glad to hear it. A lot of people like Rob Zombie&#039;s Halloween or Michael Bay flicks. Hell, a lot of people like The Grand Horror. Do I take these people seriously? No. None of your arguments have done anything to change the experience I felt as I watched it. The fact that you admit that some people walk out on all your screenings is telling. In the end, I don&#039;t begrudge any of you for doing this. As I said on the cast, it sounds like a great idea. All I&#039;m saying is that you failed miserably, in my opinion. It does nothing to add or enhance the original film and feels more like a bunch of people jacking themselves off to how cool only they think their own idea is. It destroys everything that made the original film good. And to be completely honest, I had no real expectations going into the film. I remember being somewhat wary of the idea when I first heard about it, but I only watched the trailer once, and frankly, was way too busy/worried about my own film to think about what I &quot;expected&quot; from yours. 

I&#039;ve never just gotten up and walked out of a film before. I even stuck through RZ&#039;s Halloween and Van Helsing. So congratulations, I guess you did accomplish something :)</description>
		<content:encoded><![CDATA[<p>Thanks for responding. Here is my response:</p>
<p>1. You&#8217;ve got to remember that when someone enters a theatre, buys some popcorn, sits down, the lights go out, and they start watching something on the big screen that, for all intents and purposes, IS a &#8220;film&#8221; to them, they aren&#8217;t thinking &#8220;Man, this is a great art gallery I&#8217;m watching&#8221;. There is a giant disconnect in terms of your &#8220;intentions&#8221; and what people actually expect when they go into a theater and sit down. Maybe you would be better served to put a warning before the film explaining exactly what people are getting themselves into. Or, don&#8217;t show it at a film festival with an audience expecting to see a film.</p>
<p>And, no offense, but to simply redefine NotlD as not being a film, but rather an art gallery in time and not space is disingenuous. NotlDR is a film in the most general sense and definition of the word. I guess we could really geek out and debate the nuances of the word &#8220;film&#8221; but c&#8217;mon, nobody  who sees this is ever going to describe it as an &#8220;art gallery&#8221;. They are going to say &#8220;I saw this movie/film and it was&#8230;.&#8221;</p>
<p>2. Nobody is arguing the &#8220;freedom&#8221; aspect of this movie. People can do whatever they want to anything. You guys obviously felt this was a good idea and worth exploring. Just because you can do something doesn&#8217;t mean it&#8217;s good to do. My problem with NotDR is that I feel you failed. Disgustingly so. Even if I use your argument that it&#8217;s just an art gallery, well then I&#8217;m going to criticize what I feel is your seeming lack of quality control in terms of which &#8220;art&#8221; was included. Most of of it is garbage of the highest order, and I&#8217;m not alone in thinking this. Sure, &#8220;reanimation&#8221; might give artists freedom to interpret and &#8220;exaggerate&#8221; reality, but  freedom does not equal quality in this instance.</p>
<p>3. Again, you keep quoting your website that has all these explanations and excuses for how/why you are to watch the film. Trust me, if everything you are saying is so important and integral to the viewing experience, then you have to stick that text before the film. You have to understand that most people don&#8217;t go to websites and read all the little quotes or &#8220;about&#8221; paragraphs. If they go to a website, they usually watch the trailer and that&#8217;s it. Most people don&#8217;t have the attention span to process all the little nuances that the filmmaker wants them to understand before viewing. I think this project will be helped greatly by explaining to audiences exactly what your goal is because as it stands, it&#8217;s getting some extremely negative response which I know can&#8217;t feel very good. You should at least try to mitigate some of that. But just as you are harsh on advocating that everyone should have seen NotlD before your film, I&#8217;m just as harsh on criticizing what I see as a dismantling of everything great about that film, and seeing first hand people walking out and openly admitting that they have no desire to see the original is a deal breaker for me. You should not need George Romero to hold your hand in order for your project to stand on it&#8217;s own. It should make people MORE interested in seeing the original because if you are truly fans, then your ultimate goal should not be to just piggyback off current fans of the original film, but to expand the audience for Romero&#8217;s original&#8230;yes, even to those who haven&#8217;t seen it before. If that wasn&#8217;t even in your calculations when you were doing this, then frankly I have even less respect for the results than I did before. </p>
<p>4. Excellent. Some people like your movie. Glad to hear it. A lot of people like Rob Zombie&#8217;s Halloween or Michael Bay flicks. Hell, a lot of people like The Grand Horror. Do I take these people seriously? No. None of your arguments have done anything to change the experience I felt as I watched it. The fact that you admit that some people walk out on all your screenings is telling. In the end, I don&#8217;t begrudge any of you for doing this. As I said on the cast, it sounds like a great idea. All I&#8217;m saying is that you failed miserably, in my opinion. It does nothing to add or enhance the original film and feels more like a bunch of people jacking themselves off to how cool only they think their own idea is. It destroys everything that made the original film good. And to be completely honest, I had no real expectations going into the film. I remember being somewhat wary of the idea when I first heard about it, but I only watched the trailer once, and frankly, was way too busy/worried about my own film to think about what I &#8220;expected&#8221; from yours. </p>
<p>I&#8217;ve never just gotten up and walked out of a film before. I even stuck through RZ&#8217;s Halloween and Van Helsing. So congratulations, I guess you did accomplish something <img src='http://www.deadlantern.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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